Bo

Childhood
Bo grew up alongside Emorck, his half-orc cousin. They really considered each other brothers because they were so close. Their respective fathers were actual brothers however, and were pure-blooded orcs themselves.

They were all part of a nomadic war tribe of orcs, led by the almighty Kognak. The hierarchy in orc tribes is such that only the strongest member of the clan may become chief. Those worthy but weaker were called Arch Hunters, and acted as second-in-commands to the chief. This particular tribe had 4 of them. Bo's father and uncle were Arch Hunters.

The tribe also has what they come to know as an Augur. This old orc has seen many battle days, but are now long gone. Oftentimes they were chiefs themselves in their younger days, and surviving to such an old age is fairly rare. Either by running and avoiding battle all your life, which is seen as an act of weakness by the tribe, which equates the weaklings being cast out or on the occasion are executed, or by pure battle prowess and being a much better tactician than all the foes vanquished.

The tribe would roam through the land in search of prey, be it monstrous or other orc tribes to overpower. Even the occasional band of adventurers was no match for the power of Kognak and his Arch Hunters. The tribe was doing well and nothing seemed to disturb the growth of the two cousins, being groomed to one day take over, if not as chief, at least as Arch Hunters.

One fateful night however, Bo stumbled upon his cousin bloodied in Emorck's father's blood; the murder weapon in hand. Bo assuming the best in Emorck, he goes in search for his father for aide. Unfortunately, it did not pan out as he anticipated because Emorck had disappeared upon return, defacing Emorck as a killer. No matter the amount of plea Bo bled that night, he could not convince the tribe of his cousin's innocence. At his wits' end, he runs off in search of Emorck to get him to explain himself.

Bo's search had led him to a nearby city, wherein Emorck was imprisoned for murder and was to be executed. No trial, just assumed guilty. Bo goes back to his tribe in hopes of getting them to appeal for Emorck, to at least trial him within their jurisdictions, but the clan had casted Emorck out as a coward, letting the city do with him as they pleased, lest they start a war. And along with Emorck, Bo was cast out as well for conspiring with Emorck. Dejected from his clan, but still determined to help his last family member, he runs back to the city.

Within the city limits, he was jailed as well for causing a row with authorities, and catching the eye and ear of a passer. In jail, he reunites with Emorck. While his plan did not go accordingly, he promises Emorck that they will be fine without the clan, that they will somehow survive and get out of there. Fortunately, the old man from the town square came forward and vouched for the half-orcs and promised to bring them back on the path of righteousness at the nearby monastery. He was known for taking in troubled orphans regularly, and the authorities accepted, on the condition that those two will never be within city limits again.

Monastery Life
The monastery was known to bring in goods every now and then, be it goat cheese from their barn, copied books from the scribes or other such work that was harder to accomplish within the city limits. The inhabitants of this monastery were only human, outside of the brothers now.

That is how Bo and Emorck came to be acolytes of the Lotus. Here they learned the way of self-defense through martial arts and to respect nature and all its gifts, no matter the shape or size. It was quite a clash from their original culture of war and violence, of domination by power and brute force. The two adapted themselves well, physically speaking, but struggled with acclimating their minds to the monastery's beliefs.

However, a few years after arriving at the monastery, a crisis befell the entirety of its inhabitants. When Bo had returned from an errand outside, he came back to everyone on the monastery grounds being slain by swift killers. It was obviously more than just one person, it must have been. Spending a moment to look over the whole place, he hasn't found the master's corpse, nor that of his cousin Emorck.

Bo in a blood-rage had vowed then and there to search for the answers behind this travesty, and enact his vengeance on whoever did it.

On The Run
Bo searched high and low for information, but there were no signs back at the monastery. He had to leave. The city was off-limits, for they would soon find out and most likely blame him, much like what happened to Emorck with his father. He had to once again abandon the cozy life he had made for himself. He figured that his monastic garb would easily give him away to authorities, so he had to get rid of them. He traded them for a set of common clothes from a travelling trader.

Looking for answers by himself was very difficult. Not a lot of people dare speak to orcs, full or otherwise, afraid of their reputations. He figured it might be safer to look further away from the monastery, and thus began his journey for truth, conflicted by his war-like upbringing, and his peaceful teachings at the monastery.

Roughly a week after the event at the monastery, Bo had found a helpful travelling companion, a cleric of Baldur, introducing herself as Madre Losiento. However, Bo didn't entirely understand and kept referring to her as Madre, or maybe it was out of respect for her title, as he remembered the Chief, Arch Hunters and Augur from his tribe.

Two weeks spent together, and he had learned that she was on a pilgrimage of sorts, in the hopes of finding a place to build some big monument or whatnot for her god. While he was busy asking commoners for answers, she seemed to disappear and end up chatting up the local cleric, when there was one.

One day, Bo heard of rumors in a tavern about a band of thieves, highwaymen attacking carts and stealing supplies to be sent to a freshly born settlement. Having found nothing in terms of clues about the monastery's assassins, Bo desperately connected the two in his head and assumed they were those behind the depressing events of last month.

Doggan Settlement
When Bo asked of Losiento to go towards the settlement, she was already packed up and headed that way. It would seem she had found purpose as well, and the two followed the road along to the deep forest in the western reaches of the province of Doggan. There, our story began...

Madre:
Upon meeting her for the first time, he had immediately stuck to her like tar when he heard that she was religiously affiliated, and equated her to someone from his monastery. Bo is quite the pain in her side, always gallivanting everywhere and ending up hurt; thus, forcing her to heal him, much to her chagrin.

Bo honestly admires Madre and substitutes her in place of his master for guidance, and truthfully finding her a bit more agreeable than his fellow monks. While rather close to her, being her travelling companion for weeks now, he has yet to open up to her about his past, besides his odd desire to search for bandits. As far as she's concerned he's a "Sassy Orc Child", particularly twitchy when in cities or anywhere with a large militia.

Despite his own quests, he's not in a rush to find his answers as he was, preferring to follow Madre around to aid her, in hopes that the universe will reward him for his patience and eventually guide him to his answers, as his monastery had taught him.

Johnson:
After encountering a bandit outside of a settlement and defeating him, Bo had gruesomely dismembered the body for pieces to feed a wolf he tried to befriend. After failing to befriend the wolf, he decided to keep the skull, leaving the remains there. As time went on, he further desecrated whatever was left in hopes of friending animals, but to no avail.

After striking a deal with Madre in order to get JJ, he promised her that he would burn Johnson at the pyre, giving him a "proper" funeral within his culture. Frankly speaking, it was among the worse experiences he ever had, mostly due to the company he kept.

Johnson Junior II:
A wolf pup he met in a cave that he saved alongside Madre and Wilkinson. He had named him after his skull friend, Johnson; however, does not quite understand naming conventions, so he named him Johnson Junior II. Thus far, Bo has been trying to train JJ, but his efforts have been fruitless mostly. Ever since getting JJ, Bo has gotten more responsible, partially due to Madre's order.

Emorck:
His cousin in blood, but brother in steel and soul.

Rhagnaud:
Rhagnaud is an oddly amicable orc, but his fierceness in battle made up for that peculiar trait.

Thagnaud:
Thagnaud was a stoic and ruthless orc.

Personality
He takes greatly after his father, quite amicable to those of his tribe, but ruthless to their enemies.

Trivia

 * Bo got his nose piercing some time after becoming a full-fledged monk, marking his entrance into the monastery.
 * He's a vegetarian.
 * He's an animal lover, always wanting a pet, but was never allowed due to his lifestyle in his youth, until JJ.
 * He's 23 in the present timeline.
 * Never met his mom. After his birth, he was immediately taken into the clan and raised by the tribe as a whole.
 * Has a fear of the dark.
 * Used to have a crush on this girl from his tribe that was a few years older than him and bigger too, because she could beat his ass in combat training.
 * In modern terms, Bo was a popular jock back in his tribe.